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a meditation on videogame (w/ some tech and web) history. donate to my ko-fi: https://ko-fi.com/moshboy/ also find me on mastodon: https://mastodon.social/@moshboy nfaq: https://pastebin.com/vUmrYKx6
videogame history









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illustration, ascii, magazine (1984) archive.org/details/asci...
magazine screenshot (1987) archive.org/details/98Fa...
pokémon pikachu, handheld virtual pet, screenshots (1998) pikapics.com
computer graphics (1984) archive.org/details/popc...
produce, monster sprites, 98 fan, magazine, excerpt (1987) archive.org/details/98Fa...
computer graphics (1999) archive.org/details/play...
tetris, tournament, print ad (held april 16th, 1989) archive.org/details/popc...
st. john's college doom, doom 2 wad, website (1997) fully texture mapped from original photographs & based on blueprints of st. john's college, oxford, uk. web.archive.org/web/19980418...
3h
7d
8d
8d
7d
7d
10h
yoshitaka murayama, quote, overheard at e3, trade expo (2002) 'in june 2002, a month before the release of suikoden III, murayama unexpectedly left konami.' archive.org/details/offi... www.mobygames.com/person/90457... en.wikipedia.org/wiki/Suikode...
9h
heavy metal: geomatrix, capcom e3 press kit, render (2001) www.mobygames.com/game/5709/he...
8d
9d
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