Hi! I talk about video games (History, illustrations, graphic design, cancelled games, sales figures, etc.)
By @domauffret.bsky.social
http://vgdensetsu.net/
https://www.patreon.com/vgdensetsu
VGDensetsu
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Wizardry 45th anniversary illustration by Jun Suemi
xcancel.com/drecomoffici...
vgdensetsu.net/junsuemi
Concept art for Thunder Force VI by its game director, Tetsu Okano:
xcancel.com/HUGASTUDIO/s...
In the space of a week, at least 3 games have attracted attention for their use of generative AI: Tomb Raider: Legacy of Atlantis, Stellar Blade: Blood Rain and Crazy Taxi: World Tour. I suppose many players won’t pay much attention to this, but it certainly hasn’t gone unnoticed.
Cancelled PC Engine game EPROMs (Peter Pack Rat, Marble Madness and Off the Wall)
xcancel.com/kainanp/stat...
Outlander box art for Genesis and SNES by Stan Watts. Mindscape released the game first for Genesis in 1992 and then for SNES in 1993, but Stan Watts is only credited in the SNES manual: archive.org/details/outl...
Castlevania: Belmont's Curse main visual by Katsuya Terada
vgdensetsu.net/katsuyaterada/
Key art and screenshots from a "15% complete" version of Ehrgeiz playable at AM Show '97, featuring designs, names, characters, and stages which differed from the final game.
Tengen in-house employee Kainan drew the manual illustrations for the Japanese version of Gauntlet for Mega Drive. They wrote a thread about their time at Tengen Japan.
xcancel.com/kainanp/stat...