//
sign in
Profile
by @danabra.mov
Profile
by @dansshadow.bsky.social
Profile
by @jimpick.com
AviHandle
by @danabra.mov
AviHandle
by @dansshadow.bsky.social
AviHandle
by @katherine.computer
EventsList
by @katherine.computer
ProfileHeader
by @dansshadow.bsky.social
ProfileHeader
by @danabra.mov
ProfileMedia
by @danabra.mov
ProfilePlays
by @danabra.mov
ProfilePosts
by @danabra.mov
ProfilePosts
by @dansshadow.bsky.social
ProfileReplies
by @danabra.mov
Record
by @atsui.org
Skircle
by @danabra.mov
StreamPlacePlaylist
by @katherine.computer
+ new component
Profile
Loading...
Analog game maker (1979, In the Shadows, Bowie, Penitent & more) Game Design Deep Dive pod. Fmr Scarring Party bandleader. he/him 🏳️‍🌈
Dan Bullock









Loading...
Marjane Satrapi 1969-2026
Iranian designer’s Persian folklore game about exorcising demons wins 2026 Cardboard Edison Award, which celebrates the best in unpublished designs: boardgamewire.com/index.php/20... Congrats to all the @cardboardedison.com finalists this year, some super intriguing designs and themes, as ever!
REMINDER!!! The deadline for Night Market submissions for SD HistCon is May 25. This is a great opportunity to get a small run of your bespoke historical design in front of attendees at one of the best cons in our hobby.
NEW EPISODE! I chatted with Akar Bharadvaj about his excellent Iran-Iraq War design Chalice of Poison. We discussed why it’s an underserved topic in games, his award-winning Tyranny of Blood, and diversity of topics in the historical corner of the hobby. www.buzzsprout.com/1993070/epis...
Making politically relevant games is impossible without publishing your own work. The alternative is often making baubles or adolescent power fantasies for man-children.
New episode! I chat with @colewehrle.bsky.social about his new publishing endeavor, Buried Giant, game expansions, and calibrating design scope open.spotify.com/episode/4R1d...
Penitent by @danbullock.bsky.social was a standout experience - thought-provoking, challenging, and greatly educational. I’m still thinking about this game. Highly recommend if you want a game that makes you think as much as you play. Don’t judge my prison design. It’s already been judged 😩.
"Prisons, constructed as such, have a sinister, but often, also, a nervous, makeshift air about them." - John Berger My first play of Penitent by @danbullock.bsky.social sees my nervous, makeshift prison collapse into ignominy on round 2. #boardgames #abolishthecarceralstate
“Of all art forms that I partake in, I feel like zines are the ones that make the least amount of sense to use AI for. They’re supposed to be handmade and scrappy.”
We have exciting news of two new planned events for SDHistCon Summit 2026 (Nov. 6-9 in San Diego). We're planning a Night Market for designers to create/bring/sell limited-print-run, self-published games, as well as a new Skunkworks event to showcase prototypes. Details: sdhist.com/sdhistcon-su...
13d
27d
1mo
22d
1mo
1mo
1mo
2mo
1mo
1mo
Akar Bharadvaj is designer of the upcoming game Chalice of Poison about the Iran-Iraq War from GMT and the Zenobia Award-Winning Tyranny of Blood. We chat about both designs, the future of the Zenobia...
www.buzzsprout.com
Chalice of Poison with Akar Bharadvaj - Game Design Deep Dive
Artists and writers argue scrappy nature of self-published booklets is incompatible with artificial intelligence
www.theguardian.com
‘They’re supposed to be handmade’: zine creators fight to resist AI influence
Dan Bullock
Dan Bullock
Dan Bullock
BoardGameWire
Dan Bullock
Hypervisible
Scott
open.spotify.com
Love This Giant with Cole Wehrle
YoYoni
SDHistCon
We have exciting news of two new planned events for SDHistCon Summit 2026 (Nov. 6-9 in San Diego). We're planning a Night Market for designers to create/bring/sell limited-print-run, self-published games, as well as a new Skunkworks event to showcase prototypes. Details: sdhist.com/sdhistcon-su...
1mo
How has being a publisher impacted my creative process? (warning: video contains adorable pups) youtu.be/7M9cko3cTTE
1mo
SDHistCon
Amabel Holland
YouTube video by Hollandspiele
youtu.be
How has being a publisher impacted my creative process?