Also, excellent work by @gameinformer.com here. I feel for my colleague being put in a tough spot here, but that's the consequences of corporate using AI. This sort of informed and confronting type of questioning on topics like this is exactly what the press should be doing.
Rami Ismail (رامي)
We asked the Crystal Dynamics team about its use of generative AI in developing Tomb Raider: Legacy of Atlantis. Here’s what Jeff Adams, experience director on the game, had to say.