average youtuber: "old games were all just crazy happy accidents, they had no idea what they were doing, i mean come on you really think that was intentional?"
actual old game developers:
Bloodborne - HUnters t-shirt (by ilustrata) is $20 at The Yetee (today only) buff.ly/pOFX0ii #ad
Here's another commission I got from @franzilla.bsky.social of Gloria from Devil May Cry 4!
Going live with Mina the Hollower. My excitement for this game has been elevated in multiple waves, hearing first that it was a new Yacht Club game, then hearing it's like old GameBoy Zeldas, and then hearing it's kind of 2D Bloodborne.
youtube.com/live/m4EzEkr...
Sourced from an ancient 10 year old EventHubs article referencing Nishitani's Twitter account, here's another amusing anecdote this conversation reminded me of: the rocks in Sagat's stage move so Ryu players can't do easy fireball traps with a visual marker
👑TTTTTsd👑
Akiman's praise for Akira Nishitani's work is completely overflowing and he was right there for FF and SF2
Herbert
This is wild on its own but those years of Capcom were truly obscene in terms of output. They went from Final Fight in 1989 to SF2 in 1991 and both of these games ended up in the foundation for their entire genres going forward. Ridiculous stuff
👑TTTTTsd👑
being on the development team for street fighter 2 must have felt like inventing fire