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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
+ new component
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Sneak peak at early game combat! With the addition of the blood drying mechanic, you will now have a limited time to concentrate the blood splatters into orbs that can be used for healing (or other powers later). This will feed into the sacrifice and risk-reward core aspect of the
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