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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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Start small, they say. A village. A few important NPCs. Some local problems and a rough idea of the surrounding area. It’s common advice for GMs and good advice at that. It can save you countless hours of wasted time and spare your players from wandering through an unfinished world.