She wants a playmate. Don't keep her waiting.
Felt criminal not updating this character to the modern features I have been giving my models. She got all the modern props and an updated now, as well as jiggle physics in the area you would expect, as well as at the seat of her infantile garment.
Diaper Squish Test. This is a technique I want to use for an upcoming animation.
Saw @djkazoo.bsky.social posted an overlay image from a new lilcomfort diaper and couldn't say no to making it a texture usable on my diaper meshes. I did flip the overlay horizontal after the render since it's wrong.
Croccy wearing a croccy. Resisted the urge (for now) to put this character or Meg the Shark in a beach render due to having a lot going on. The floaties were taken from a currently on-hold model overhaul for Meg, and the lightly modified model used is Kayla Fox's "Croxy". New anims & renders soon.
*SQUISH*
Although @candypaddedkit1.bsky.social's Berry is stuck in a bit of a 2D state at the moment, she is actually 3D in the minority of times.
Decided to do this render when I overhauled her model. She has brand new smush physics!
You just ran into that special encounter with that death claw again, and she needs a hand. (1/?)
Deathclaw Returns 2/?
Your Pip-Boy just updated you with a new quest marker. Hope you have a fresh deathclaw diaper in your inventory.
Check my next post here for a short and simple animation that I made out of this pose. Happy with how easy it is for me to set up physics now.
Hope you prepared yourself for a brutal Deathclaw encounter.
🔞HodgePodgeDL
Giving the Deathclaw the Bella Apron was too good to pass up during her rig update. Additionally, I gave her a new bonnet after @dandysavage.bsky.social proposed it during a really good scene idea.
Video
Attack of the 5'2 sag monster
Here is the other Mina walk test I posted on the internal dev group. It was posted to test the weight paint on her onesie and a new stretch tension map. I worked with @deerservas.bsky.social on both her overhaul textures and test animations.