Lecturer in Medieval History at the University of Winchester. Author of The Middle Ages in Computer Games. Co-organiser of the Middle Ages in Modern Games conference. Italy; Investiture Contest; Games.
Robert Houghton
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My book, "The Middle Ages in Computer Games" is out in paperback tomorrow (2 Jun). If you've been waiting to get hold of it, now could be a good time!
boydellandbrewer.com/book/the-mid...
Robert Houghton
"...an especially valuable resource for those researching the intersection of history and media." CHOICE. The Middle Ages in Computer Games by Robert Houghton now in paperback 👉 buff.ly/xhCWC5I #BookSky @robehoughton.bsky.social
“What do the humanities do with video games and what do video games do to the humanities?” Games shape memory, ideology, space, identity, and cultural imagination. Why #GameStudies need disciplinary heterogeneity ⬇️
gespielt.hypotheses.... via AKGWDS
“Ancient Egypt in Video Games” has arrived!!
It’s been a journey getting here, thanks to DHL, but great to have my physical copies! Thanks to all the contributors. I’m really happy with it, and thanks to @rabeari.bsky.social & @degruyterbrill.bsky.social for their support plus series editors!
Happy to be included in this massive collection! www.routledge.com/The-Routledg... thanks to @katexe.bsky.social @chriskempshall.bsky.social and @robehoughton.bsky.social
It's publication day for Writing Game Histories!! 🥳🎉
Please do recommend it for your library, but it's also out in paperback so not as hideously expensive as academic books can be:
www.bloomsbury.com/uk/writing-g...
@doktornick.bsky.social @doni.bsky.social @historygamesnet.bsky.social
Designing Historical Games for Classrooms proof arrived this morning!!!!
www.routledge.com/Designing-Hi...
This text is a contribution to the edited volume „Geisteswissenschaften und Digitale Spiele: Debatten, Data & Desiderata“, published on the occasion of the AKGWDS’ tenth anniversary. A brief introduction and overview of all previously published contributions can be found here (German). The book series Video Games and the Humanities was founded under the editorial care…
The Routledge Companion to Video Games and History explores the dynamic intersection between video games and historical scholarship.
This comprehensive handbook delves into the ways video games presen...
Designing Historical Games for Classrooms: A Practical Guide for Educators is a complete introductory guide for designing analog and interactive choice-based historical games for history classes. It i...