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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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First 3 combat interactions made, and just under 60 slides, but 20 of them are a single battle, because the more enemies I have on a single screen, the more slides I need to resolve it, as I need to account for every single order they could be taken down in.
4h
Sylver W. Poulsen šŸ³ļøā€āš§ļø
Okay, so my hiatus is apparently just me posting things that would otherwise be too silly... Here is me doing a let's play of the game I made entirely in LibreOffice!
8mo
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Sylver W. Poulsen šŸ³ļøā€āš§ļø
Made entirely within LibreOffice Impress, because I am a silly goose. Right now I have you picking up the weapon, then taking out 2 enemies. It consists of 12 slides so far šŸ˜.
9mo
Sylver W. Poulsen šŸ³ļøā€āš§ļø
I... might have started to see if I could recreate this... I definitely remember how, and I just made a single room, where an enemy comes in and if you don't click on it in time, it is game over. I will probably make a short level, with 2 different enemy types and weapons. Maybe stealth?
9mo
Sylver W. Poulsen šŸ³ļøā€āš§ļø
The funny thing is, I did this 20+ years ago. I wanted to see if I could make a shooter in PowerPoint, so I drew a lot of places seen from a first person perspective, then had enemies show up, that were hyperlinks. If you clicked the enemy, it would link to the slide of that enemy being defeated. 🧵
9mo
Sylver W. Poulsen šŸ³ļøā€āš§ļø
My guess: They hand drew every frame. So every time you make a decision, it has to switch to an already drawn frame of you, in that place, doing that very thing.
9mo