Art & Animation Director @thunderlotusgames.com • Formerly Character Animator @Skullgirls @IndivisibleRPG • 🚫AI • He/Him 🇫🇷 • https://linktr.ee/nathandupouy
Nathan✦
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Art for our upcoming game @gardens.dev 🌳
Every meeting to review the way a character’s hair falls, the animated microexpression that betrays their grief, the hue of the leaves on the trees in the distant background that helps guide the eye to the narrative center…were you sleepwalking through all that? That’s the work!! That’s the magic!
Once again, the point of placeholder is to be replaced and thus easy to identify.
If you're using machineslop to get "as close as possible" - that's not "placeholder", that's either being incredibly ignorant or being a liar hoping to get away with it.
There's really no third option.