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by @danabra.mov
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by @jimpick.com
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Did you know that Super Mario Bros 2. on the #NES had a bug where a single bit in its code was accidentally set to 0 instead of 1? Well, this little oversight resulted in the 8th frame of many animations in the game getting skipped over #retro #retrogaming #SMB #Nintendo #Mario #SuperMario #gaming
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