snow level, machuneguns and sound effects
#indiedev
YES
lol posted NO VIDEO before
Supermaneuver's improved collapsible structure system where if you destroy key structural points, the whole building collapses dynamically
also check out the skies
wing hit on the engine exhaust there, terrible
Happy Trans day of Visibility! Fly high, fly free ✨ 🏳️🌈 :))
store.steampowered.com/app/4573470/...
Hi there pilots! We just made the Supermaneuver steam page so you can wishlist it!
Supermaneuver's new active takeoff system where you get a perfect launch window of time to release the throttle and get a huge catapult boost.
#indiegame #madewithunity #IndieDevelopment
Moon 2: Electric Boogaloo - now for Europa, the second closest Galilean moon.
At the time Nova Squadron takes place, there's a demilitarised zone around the Lunar Ocean Research Station...who have just (April 2283) found alien life 100 miles beneath the ice.
#gamedev #indiedev
Quick update on #NovaSquadron 's cloud rendering:
...sometimes things have to look worse before they start looking better.
"Make a plane game set on Jupiter", I told myself 5 years ago.
"You won't have to worry about terrain then!"
"It'll be so easyyy!"
#gamedev #indiedev #screenshotsaturday
Video
Gabriel Solon
Gabriel Solon
Gabriel Solon
Gabriel Solon
Gabriel Solon
Gabriel Solon
Gabriel Solon
Gabriel Solon
Clara Gale ✈️ NS 0.4.1 out now!
Clara Gale ✈️ NS 0.4.1 out now!
Video
Video
Video
Welcome to (the early prototype sketch of) the Pillars of Origin, a region named after, well, the gigantic pillars everywhere. These were the first colonies floated into Jupiter's atmosphere back in the 22nd century, and they're still used today!
#gamedev #indiedev #screenshotsaturday
Video
The prototype Pillars seemed to work, so I've started experimentally texturing them.
Yes, environment texturing. In #NovaSquadron. I've never done this before in my life...
...but what if I did
#gamedev #indiedev #screenshotsaturday
Clara Gale ✈️ NS 0.4.1 out now!
Clara Gale ✈️ NS 0.4.1 out now!
So I know I just said I was going to show off the next region this Saturday, but I got caught up in the Artemis II mission hype, downloaded Material Maker, and now I'm procedurally texturing one Galilean moon a day instead.
Here's Io, the closest to Jupiter.
#gamedev #indiedev