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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
+ new component
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Timed Parrying should not be a core game component. If I can’t play the game without memorizing the insane timings of blocks for multiple weapons/enemies, then your game gets the uninstall.
1mo
Cynical Artist
What’s your gaming hot take? I’ll go first: I think Bethesda hasn’t been good for the gaming industry because they’ve led to this push towards open world non linear experiences as well as normalizing shipping out games that are full of bugs. Not everything needs to be open world!