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plathc.github.io
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When dealing with noisy and/or partial inputs to describe a shape, the standard approach in geometry processing is to reconstruct a clean implicit surface first, and to do geometry on it. But why this one in particular? What about all the other surfaces that would have been coherent with the input?
More information on the method at ieeexplore.ieee.org/abstract/doc...
17d
3d
Video
The Solvent-Excluded Surface (SES) is an essential representation of molecules which is massively used in molecular modeling and drug discovery since it represents the interacting surface between mole...
Efficient GPU Computation of Large Protein Solvent-Excluded Surface
ieeexplore.ieee.org
😎
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Baptiste GENEST
(Reproducing the experiments of the nice article by Nivoliers et al. inria.hal.science/hal-00929994...)
They are also well-behaved using images (if we ask them nicely)
3d
29d
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Here's a fun blog post about bytecode VMs in surprising places. Mildly hot take of mine: a bytecode VM in a GPU kernel is not as bad of an idea as one might think, and in some cases it can actually be the best solution. Fun examples in thread: (1/5) dubroy.com/blog/bytecod...
Video
A set of very disciplined Voronoi seeds.
iveevi.github.io/rcgp/ Check out Venkat's work on a new graphics programming language on statically enforcing correctness of heterogeneous graphics programs (e.g., resources declared on host must match shaders at compile time). The compiler is open sourced and let us know if you have any comment!
19d
inria.hal.science
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29d
27d
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Video
Working with Cyprien Plateau-Holleville, Charles Dapogny, Edouard Oudet and Roya Mohayaee on shape optimization / partial optimal transport. A lot of work remains to do (in particular, Virtual Element method in 3D) Preprint (2D version) here: arxiv.org/abs/2409.07873
dubroy.com
Bytecode VMs in surprising places
22d
Video
Thrilled that our paper "AtomSlicer" was accepted to SIGGRAPH 2026! A 5-axis FFF slicer for constant-thickness field-aligned non-planar layers + continuous, collision-free toolpaths. Code is out: xavierchermain.github.io/publications... @univlorraine.bsky.social @cnrs.fr @labo-loria.bsky.social
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Yining Karl Li
25d
Video
Tzu-Mao Li
Bruno Levy
Xavier Chermain
VTX 2026 beta is out, previewed last week at the Tinker Developers meeting in @sorbonne-universite.fr features Real-time analytical SES, new GUI and Python bindings check it out at github.com/VTX-Molecula... @sguionni.bsky.social @maximemaria.bsky.social @jppiquem.bsky.social
3d
High-performance molecular visualization software. Contribute to VTX-Molecular-Visualization/VTX development by creating an account on GitHub.
github.com
Releases · VTX-Molecular-Visualization/VTX
Matthieu Montes