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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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Update: Level design is hard. After I'm done with this game I'm going to make something procedural so I don't have to bother with it. 😛 But I now have a level and all the mechanics and a decent number of enemies. Just gotta keep expanding until it feels like enough. Oh, and bosses. I need bosses.