Game Journal #009
- Fixed a bug where projectiles would persist after moving to the next level.
There's still one issue: Level 2 has no challenge scene, so the bug can still occur there. I might just add one and keep things simple.
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Game Journal 005
- New FireOrbit blessing upgrade added
Super buggy at the moment. The fire vfx refuses to disappear and I’m still hunting down the cause.
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Game Journal #008
- Made the next-level portal more noticeable
- Updated Wild Fire VFX
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Game Journal 006
- Completed the FireOrbit blessing
- Enhanced Glitch FX for glitch challenge selection
Also found a bug where projectiles don’t fully clear between levels. It went unnoticed since most projectiles have short lifetimes.
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Game Journal 004
- Updated Firebolt VFX and Icon
There still bug that the Firebolt not dissapear when go to new level. But I am more than happy with the VFX look.
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Still learning pixel fire animation.
Feels way harder than it should 😭
But the middle one kinda cooks though.
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Game Journal #007
- Added the WildFire Blessing.
Defeated obstacles now spread fire on death, making it a combo with FireOrbit and FireBolt.
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New blessing upgrade in progress. Check out this spinning fire effect I made :33
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Game Journal #010
- Creating a new sprite for the second boss character in my game.
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