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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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I had early access to Opus 4.8. Was impressed by it. Here is Opus 4.8's one shot of "create a visually interesting shader that can run in twigl, make it like an infinite city of neo-gothic towers partially drowned in a stormy ocean with large waves" (this is all done with math, no premade assets)
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Ethan Mollick