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Specialist, Training & Education Content @Audiokinetic (#Wwise)
Mads Maretty πŸ‡©πŸ‡°πŸ‡¬πŸ‡±








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Let's talk about Synthesis with Wwise! Free spotlight webinar June 12 - 18CET, 12PM ET πŸŽ›οΈ @audiokinetic.bsky.social Anyone interested in a particular synth plugin?
FYI, next week June 10 - Wwise Acoustics workshop with non other than the game audio veteran - Simone Cicconi πŸ₯‡πŸ•ΉοΈ www.audiokinetic.com/en/community...
No more Wwise course file assembly! πŸ™Œ
Wwise 2026.1 livestream! Give us your thoughts πŸ™Œ www.youtube.com/watch?v=Jp7M...
Up next week - Interactive Music Core concepts workshop with Booker Edwards! We always fully update our trainings to latest Wwise version, you get a solid knowledge with Wwise & Music in just 4 hours and Booker is such a nice and (w)wise guy to learn from! www.audiokinetic.com/en/community...
Perhaps not surprising, I fully stand with Greenland πŸ‡¬πŸ‡±. I lived there for a short while, welcomed in by local Greenlanders, and my thoughts are with them as they endure the completely unnecessary pressure they’re facing these days.
More details on content include Horizontal vs vertical music, how to avoid listener fatigue, seamless loops, sequential vs. random playlists, wights and probability, transitions, fades, custom cues, music event cues, stingers, how to properly setup streaming, callbacks, and much more!
Turn the gain up on your holiday cheer! πŸŽ„ Happy holidays from all of us at Audiokinetic, we wish you and your loved ones a very warm holiday season! ❀️
Fly through of part of a Keeper level directly in the Unreal Engine editor. Part way through I turn on all of the game objects the player doesn't see -- it takes a lot to make games work.
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