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Anyway here is a video essay of how Arcsys figured out to do 2D visual using 3D models with around 25 people when Generative AI wasn't even a thing. youtu.be/234m7y8D3cE?...
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Why Guilty Gear's 'Bad' 3D Models Look Perfectly 2D
Luxar The Nekomancer || Comms Open
We asked the Crystal Dynamics team about its use of generative AI in developing Tomb Raider: Legacy of Atlantis. Here’s what Jeff Adams, experience director on the game, had to say.
7h
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Game Informer