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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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Dark Thicket was great in terms of figuring out a pretty solid, modular approach to enemy AI. I was interested in "how it feels to dodge and strike in Wind Waker", which I more or less achieved. But overall it felt too rigid, not dynamic and playful enough to move and strike