Louis Bayard never planned his way into games — he jumped, and figured it out on the way.
Dev to Dev S02 E16 is live now on all good podcast platforms & Patreon
Louis Bayard never planned his way into games — he jumped, and figured it out on the way. From a board-games-first design school in France to building racing worlds at Codemasters, and now leading level design on an open-world game at Third Kind Games, his career runs on a single instinct: say yes, then learn. A conversation about momentum, feel, and why the thing he calls a flaw might be his greatest strength.