Temporary assets should be easily detectable on sight which is why they're usually like a square with a smiley face or a five second drawing of a frog.
If you're using GenAI for something that simple, why on Earth should I trust that you aren't using it on the actual hard parts of development?
@duckaislop.bsky.social I have another one for your list: The devs of 1666: Amsterdam have confirmed that the game currently contains AI-generated assets. They used the classic "temporary assets made their way into the game" excuse and say the assets will be patched out.
x.com/PanacheDGame...