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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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Hey y'all! Accumulated a bit of a backlog working on Noelle's face rig. Here's part 2 of that process, creating a bunch of deformation bones, setting up the first constraints and creating the eye controls. #deltarune #noelle #blender3d
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Iridium Hatchery