writing code, poems and video games
part of @chamrad.sk
www.mmmyster.com
myster
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i've been loving what andrew does for a long time. proud of our video game being featured in this one
my friend and i were bored at gamescom, so we created this weird little prototype in our hotel room and while traveling on deutsche bahn trains. thanks for featuring it!!
got a physical edition of our video game from @pizzapranks.bsky.social. some got to play our game, while others played with modeling clay. i had a great spot at the awards show if i were to assassinate @108.bsky.social (which i wouldn’t . . .). thanks for all these stories, @amazefest.bsky.social!!
i wrote about @bastinusrex.bsky.social's CARIMARA and adapted it into a traditional slovak folk tale. it's only written in the foreign language of the slovaks, but the bottom line is: if i were to make a video game like Carimara, i would want it to be Carimara
www.arcadewatch.sk/articles/car...
the first time i saw this video game, over a year ago, i immediately fell in love with it. i feel like we've finally allowed ourselves to make video games that are as weird, disgusting, and unique as possible. films have been doing this for a while. we need to fight for this in video games too.
progress bars are killing the film watching experience
got a beautiful gift from my friends today—an issue of indiepocalypse by the great @pizzapranks.bsky.social