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Senior Lecturer in Digital History @ Cardiff University. Historical video game marketing & Rockstar Games researcher. Co-convenor: @historygamesnet [She/her]. 🏴󠁧󠁢󠁷󠁬󠁳󠁿
Esther Wright







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My thesis “Archaeological Game Design: Video Game Archaeology as Interpretive Play and Play Preservation” is now online and open access! You can access the official version here, however this has some figures redacted: qmro.qmul.ac.uk/xmlui/handle...
My book, "The Middle Ages in Computer Games" is out in paperback tomorrow (2 Jun). If you've been waiting to get hold of it, now could be a good time! boydellandbrewer.com/book/the-mid...
Was delighted to contribute with my fellow series editors to this piece on intersections between the Humanities disciplines and game studies in our series and more broadly, as part of a great collection!
Writing Game Histories edited by Esther Wright, Iain Donald & Nick Webber explores how games shape—and are shaped by—our understanding of the past, offering a clear introduction to the fast‑growing field of Historical Game Studies. Discover the book https://bit.ly/4sAXVLm
LOVE THIS! Here’s the US link:
Publication day. Thank you to @enwright.bsky.social, Iain, and Nick for making this so. I think this is a meaningful contribution to the field of historical games. My chapter is on historical rhetoric and board games, with a case study on Crisis: 1914. lnkd.in/evi5Z7Nw
So happy I could contribute the text Historical Theory and Game Design to the amazing Writing Game Histories anthology by @enwright.bsky.social, Iain Donald, and @doktornick.bsky.social! ✍️🕹️📜 Hit me up if you want to chat about anything related to historical game development 😺 Link in the comment!
Absolutely thrilled to have a chapter in this book (alongside other wonderful historical game developers and academics)! Huge congrats to Esther, Nick, and Iain 🎉 Can’t wait to read the book!
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Florence Smith Nicholls
Robert Houghton
Dr Kate Cook
Bloomsbury History
www.bloomsbury.com
Joshua Foust 🪖🎮
Rü
Dr Holly Nielsen
Maurice Suckling
“What do the humanities do with video games and what do video games do to the humanities?” Games shape memory, ideology, space, identity, and cultural imagination. Why #GameStudies need disciplinary heterogeneity ⬇️ gespielt.hypotheses.... via AKGWDS
It's publication day for Writing Game Histories!! 🥳🎉 Please do recommend it for your library, but it's also out in paperback so not as hideously expensive as academic books can be: www.bloomsbury.com/uk/writing-g... @doktornick.bsky.social @doni.bsky.social @historygamesnet.bsky.social
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It's publication day for Writing Game Histories!! 🥳🎉 Please do recommend it for your library, but it's also out in paperback so not as hideously expensive as academic books can be: www.bloomsbury.com/uk/writing-g... @doktornick.bsky.social @doni.bsky.social @historygamesnet.bsky.social
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This text is a contribution to the edited volume „Geisteswissenschaften und Digitale Spiele: Debatten, Data & Desiderata“, published on the occasion of the AKGWDS’ tenth anniversary. A brief introduction and overview of all previously published contributions can be found here (German). The book series Video Games and the Humanities was founded under the editorial care…
gespielt.hypotheses.org
International Perspectives on Video Games and the Humanities Today
dehypotheses
Esther Wright
Esther Wright