Dan captures with so much clarity the challenge of critical work. This echoes the feelings I was processing with my City of Six Moons review, but presents the well constructed and detailed breakdown that that piece could never. Read this if you care about how we discuss games as art!
Want to read a big old stonking essay about how Biblical criticism informs board game reviews? No? Eh, get outta here then. For the cool kids, I've got the goods right here: spacebiff.com/2026/06/10/t...
Every so often, I’ll write something that receives a weird amount of hostility. The most emblematic example is Foucault in the Woodland, my series examining Cole Wehrle’s Root through the lens of M…