Brooklyn
associate writer / producer / other things @darkwebstreamer.bsky.social
freelance sound designer/audio engineer for off-broadway
proud owner of one dimple
miles peery
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A few months ago people were filling out their grids of all-time games, and when faced with best art direction, a strange but undeniable true choice emerged from the recesses of my mind: Blippo+. Incredible tribute to filmmaking on the ground level, and the joy of connecting across space.
BIG NEWS
Judero is coming to Nintendo Switch next week!
Pre-order available with a very competitive price.
FREE DEMO with lots of content available NOW!
We’ve been working on this port for years on and off, so happy it’s coming out. Plays great on Switch.
why outsource the most fulfilling part? None of the greats are doing that, the work is the work.
This is a wonderful piece, go read it, and peep her very cool site.
feeling haunted by this post, seeing the owl every time i close my eyes…
Genuinely, this concern about AI is one of the reasons why I think having friction in video games is good and why it's increasingly important to have games that simply exist instead of catering to our expectations.
Reposting this message from Kojima about "pre-digested" art:
:(
Highly anticipating this one!
- We Have Always Lived In The Castle
- The Book of Illusions
- The Left Hand of Darkness
best in the biz strikes again
Video
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Talha Kaya
miles peery
Derek Yu
In honor of our Apple Design Award nomination we wanted to share some ‘lil details of Blippo’s design we love.
Blippo+ was designed by @teamyacht.com (w/ help from Femtofax & CUBIS! designer @theuniverse.bsky.social) w/ contributing design and implementation by developer @marklacroix.bsky.social.
Wrote a very short thing about Mixtape, and how I couldn't ultimately connect to it as much as I wanted to.
#blog #gaming
Pale Fire, Piranesi, Moby Dick
doing game dev sometimes feels like a constant succession of “step 2: draw the rest of the owl”
maiden's blush moth
losing my shit because the dev of Butterfly Soup is making a new game that's like if Pentiment was set in Chinese folklore and had a Disco Elysium skill tree, and the music is being composed by the same person who's doing Delphinium
kotaku.com/butterfly-so...