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Publishing house | Game Development | Educational Content.
Jettelly Inc.









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How do you make tires deform and react to terrain in real time? 🚜 Developer TheLancaster made this soft body tire system in Unity for heavy machinery and off-road games. See the details: jettelly.com/blog/breakin... #unity3d #gamedev #indiedev
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Jettelly Inc.
OverCrowd is an Unreal Engine 5 plugin that helps create large animated crowds for scenes like cities, stadiums, and battlefields. πŸ‘₯ See how it works: jettelly.com/blog/simulat... #UE5 #unrealengine #gamedev
Custom Post-Processing using Compute Shaders in Unity ⬇️ Check out our book about it: jettelly.com/store/master... #unity3d #gamedev #indiedev
Check out this space-themed skateboarding game by Penitent Games, inspired by the fast-paced trick and combo gameplay of Tony Hawk. πŸš€ See more: www.reddit.com/r/Unity3D/co... #unity3d #gamedev #indiegame
Developer Rocko is working on a movement-focused FPS prototype with mechanics like bhopping, strafing, wallrunning, and bounce chaining. πŸƒ Original post: www.reddit.com/r/godot/comm... #godotengine #gamedev #indiedev
Check out this city map painting timelapse by solo developer hiddenmoon, showing 36 hours of artwork in just 36 seconds. 🎨 See more: www.reddit.com/r/SoloDevelo... #indiedev #indiegame #gamedev #gameart
Ever wondered how to make a clean, stylized water pipeline VFX in Unity? Here’s a simple and quick technique you can try! 🌊 Learn more about tech art, shader & tools ✨ jettelly.com/bundles/the-... #unity3d #realtimevfx #gamedev #indiedev
Check out this open-source UI Toolkit design system by Sinan Ata, made for Unity 6 with reusable components, themes, and mobile support. 🎨 See more: jettelly.com/blog/open-so... #unity3d #gamedev #indiedev
Check out Rokojori's DrawableTexture2D tool for Godot, which allows users to paint directly onto textures using brushes, masks, opacity controls, and more. 🎨 Original post: www.reddit.com/r/godot/comm... #godotengine #indiedev #gamedev
Ever seen a level transition built with convex hull generation? GoodBugGames used that in Godot to make this hole loading effect for their game. β›³ Breakdown here: jettelly.com/blog/creatin... #gamedev #indiedev #godotengine
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Jettelly Inc.
Jettelly Inc.
Jettelly Inc.
Jettelly Inc.
Jettelly Inc.
Jettelly Inc.
Jettelly Inc.
Jettelly Inc.
Jettelly Inc.
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