//
sign in
Post
by @danabra.mov
PostEmbed
by @danabra.mov
Record
by @jimpick.com
Record
by @atsui.org
+ new component
Post
Many would weep if they had to see the processes I've gone through to arrive at solutions to complex game code conundrums sometimes, and how much of it is brainstorming and absolutely *NOT* just "building things based on blueprints and measurements" like they seem to think it is