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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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Today I learned that Godot can generate an atlas out of individual .png's automatically! This is .,~amazing~,. for the performance of 2D games with many sprites, because the draw calls to the GPU can be batched into a single draw call if the sprites reference the same texture. #godotengine
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Adriaan