Hi I'm Joachim (Mojo) belgian enviro artist, Art director and concept artist. I've worked for Titmouse, Supercell, Ankama, Ocellus etc.
Currently working on:
+ Tiebreakers
+ Pact of the black tide
Mojo (Joachim Leclercq)
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Just gonna leave this here π
Tiebreakers is looking pretty good in motion.
Check out the trailer belowπ
Developed by: @tiecorpstudio.bsky.social
#gamedev #indiegame #newgame #gamenews
Early Li Sha's research by the amazing Ichi Wang
Later magnified by the incredible @rafchu.eurosky.social
#gamedev #indiedev
Video
The Tiebreakers play by two rules only: Shoot and Parry!
#ScreenshotSaturday #gamedev #indiedev #indiegame
The Tiebreakers play by two rules only: Shoot and Parry!
#ScreenshotSaturday #gamedev #indiedev #indiegame
π¨Ahhh!! Weβre teaming up with @noodlecake.bsky.social
to bring Tiebreakers to Steam!
Sport is the new way to shoot ππ₯
Slide, parry, and blast through fast-paced action where every fight is about skill and speed.
@tiecorpstudio.bsky.social
#indiedev #indiegame
π¨Ahhh!! Weβre teaming up with @noodlecake.bsky.social
to bring Tiebreakers to Steam!
Sport is the new way to shoot ππ₯
Slide, parry, and blast through fast-paced action where every fight is about skill and speed.
@tiecorpstudio.bsky.social
#indiedev #indiegame
Here is the reveal trailer of Tiebreakers, our SHONEN RUN N' GUN! π₯
π₯ Intense boss-fight tiebreaks
π₯ Shoot & Sport, a new way to run n' gun
π₯ Non-stop explosive gameplay action
βοΈ Hand-drawn 2D animation
πΌοΈ detailed 2D cartoon environments
#indiedev #indiegame #gamedev #madewithunity
Some close-up background shots I created for the game Tiebreakers by @tiecorpstudio.bsky.social published by @noodlecake.bsky.social .
#gamedev #indiedev #indiegame
Some close-up background shots I created for the game Tiebreakers by @tiecorpstudio.bsky.social published by @noodlecake.bsky.social .
#gamedev #indiedev #indiegame