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"Hey so everyone hates genAi and even mentioning will destroy our rep, so let's talk about how we use it instead of picking up a fucking pencil." Great PR, guys. I see you too are allergic to making money.
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We asked the Crystal Dynamics team about its use of generative AI in developing Tomb Raider: Legacy of Atlantis. Here’s what Jeff Adams, experience director on the game, had to say.
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