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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
+ new component
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A lot of beat em ups kinda fail to understand the utility of special moves when making huge changes to other aspects of design. They make super fast combo games but then still design special moves as crowd control utility, and it's like brother what are you doing no one can hit me anyways.