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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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Toughest job developing an RPG? I'd say equipment pricing. Rules can be play-tested with short scenarios & scenes, but balancing the cost of weapons & armour is "value in game" vs "what would it really cost". Tricky. I have a hangun at around a months wages for a civilian. Power Armour? #ttrpg #rpg