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The Rust Project has been messing with my dreams. Last time, I was in a Sims-like where Project Goals were people and I took care of them. Today, I drowned myself in a flooded room to reveal a nested dream hinting at a key (shard 🙄) to a chest hidden on an archipelago, and it was somehow relevant.
Oh! There was a directly related talk at RustWeek. At 33:44, someone brings up GhostCell; earlier, at 28:05, @aapoalas.trynova.dev talks about a similar approach in gc-arena, and the speaker also mentions Haskell's ST monad, which expresses the same idea. See also: the generativity crate.
And by live I mean in person!!!
I'm still sort of shocked that I got to watch like a third of them live...
TECHNICAL RELATIONSHIPS ARE VIOLENT ENCOUNTERS.
The nesting motif in the second dream makes me think of Кащей Бессмертный from Russian folklore, who hid his death in a needle, the needle in an egg, the egg in a duck, the duck in a hare, the hare in a chest, the chest on an island. (The island in an archipelago, all in a drowned's dream...)
Rust program management, May 2026... RustWeek! Video interviews! Project Goals! Funding! Mirroring! Rust for Linux! More meeting notes!
Thanks to the GhostCell paper for teaching me branded types in Rust via invariant lifetimes. This has been *awesome* for eliminating pretty much all bounds and length checks in my indexing-heavy code (and enforcing more subtle invariants).
So... there can be lots of nesting and indirection involved to reach something alive on the archipelago known as the Rust Project. (But doesn't the needle contain death?) And RustWeek pushed me to confront my fears around belonging and let myself *drown* into a deeper engagement with Rust.
17d
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Rust Project goals, end of 2025H2
Want to follow along with Rust development? Curious how you might get involved? Take a look!
blog.rust-lang.org
Program management update — May 2026 | Inside Rust Blog
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