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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
+ new component
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Hit boxes seemed random regardless of how many points were crammed into Agility and magic felt like an afterthought especially when you had unlimited arrows/bolts to shoot with. Critics hammered its technical faults while also expressing disappointment elsewhere with its gameplay elements.
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19h
Dungeonbuster