Technologist / Artist / GameDev
• Architectural background
• Chasing low poly vibes
• Developing DEEP STATE 👽 👉 https://linktr.ee/FrogmanDev
FrogmanDev
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Merc WIP
playing with gasmask vibes 🛸
Frogmobile
Hazmat goons ☣️
Haven't decided on the color scheme yet
After being on the back burner for a few months the texture regions are finally working
Lets us draw shapes directly on textures to tag areas by material type, each having unique bullet hole decals, impact sfx, particles, and other surface-specific behavior 👽
Redid the texture for this guy 🧼
#photoshop #blender #indiegame
Tried adding some cracks below this ice, crazy what a difference it makes compared to the flat texture 🧊
#indiegame