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At Microsoft Research. Lead of https://aka.ms/game-intelligence - we drive innovation in machine learning with applications in games. https://iclr.cc Board.
Katja Hofmann
🎤 Meet the speakers @katjahofmann.bsky.social is a Senior Principal Researcher at @msftresearch.bsky.social h.bsky.social, leading the Game Intelligence team. They focus on ML for video games with the purpose to advance human-AI collaboration. ⌛Still few days to submit your paper!
What a wonderful event and community! Congratulations to the organisers and everyone involved!
Wanna play Quake? Checkout our world model and play here: copilot.microsoft.com/labs #AI #XBOX @microsoft.com @cvprconference.bsky.social @eccv.bsky.social @neuripsconf.bsky.social @icmlconf.bsky.social @iccv.bsky.social @katjahofmann.bsky.social @csprofkgd.bsky.social @marcpollefeys.bsky.social
9mo
Jun 2, 2025
Apr 7, 2025
Let’s take a look at our keynote speaker @katjahofmann.bsky.social's talk at #EWRL2025! 🎤 Title: "World and Human Action Models for Gameplay Ideation" 👉 Abstract in the comments 👉 Register here for EWRL 2025: site.pheedloop.com/event/EWRL/h...
Katja Hofmann
9mo
EWRL
Victor Fragoso
EWRL
And we're hiring! If you're excited about driving AI innovation with the potential to empower game creatives and unlock new kinds of player experiences - take a look at our opening here: jobs.careers.microsoft.com/global/en/jo... - This is a 2-year position for recent a PhD graduate or equivalent
What happens when we train generative AI models to predict everything that happens in a modern video game? In my TED AI talk I share insights from how AI can learn the physics of a game, and how this research could empower game creatives: www.ted.com/talks/katja_...
The talk gives an overview of the work my colleagues and I have recently published in Nature: "World and Human Action Models towards gameplay ideation" www.nature.com/articles/s41...
I'm at GDC! Tomorrow I'll be on stage with Haiyan Zhang and Kylan Gibbs, discussing AI research and innovation for game experiences: schedule.gdconf.com/session/ai-i...
Mar 7, 2025
At the 2023 Summer School, Katja Hofmann Senior Principal Research Manager at Microsoft Research, discussed the journey toward human-like AI in video games.🎥Watch her talk: youtu.be/8G-ZBPkqSCs 👉Learn more about the Summer School in 2025: school.gameaibook.org
Mar 7, 2025
Mar 7, 2025
Mar 17, 2025
1/2: Empowering game creators with innovative research that could unlock groundbreaking ideas ✨ Muse - our new generative AI model done in collaboration between Xbox and Microsoft Research, is a new kind of generative AI model that’s trained on gameplay to simulate gameplay.
Mar 28, 2025
Feb 19, 2025
Katja Hofmann
Katja Hofmann
Katja Hofmann
Katja Hofmann
Summer School on AI and Games 2026
✨ The last day kicked off with an amazing talk by @katjahofmann.bsky.social "World and Human Action Models for Gameplay Ideation" 🎮🤖 Exciting vision from the Game Intelligence team @msftresearch.bsky.social
9mo
BondSarahBond
EWRL
Search Jobs | Microsoft Careers
jobs.careers.microsoft.com
A state-of-the-art generative artificial intelligence model of a video game is introduced to allow the support of human creative ideation, with the analysis of user study data highlighting three neces...
www.nature.com
17th March, 2025 10:50am - 11:50am - How can AI drive the next wave of dynamic and immersive game experiences? In this panel, game develo...
schedule.gdconf.com
World and Human Action Models towards gameplay ideation - Nature
AI Innovation for Game Experiences: From Research to Prototyping (Presented by Microsoft)