At Microsoft Research. Lead of https://aka.ms/game-intelligence - we drive innovation in machine learning with applications in games. https://iclr.cc Board.
Katja Hofmann
🎤 Meet the speakers
@katjahofmann.bsky.social is a Senior Principal Researcher at @msftresearch.bsky.social h.bsky.social, leading the Game Intelligence team. They focus on ML for video games with the purpose to advance human-AI collaboration.
⌛Still few days to submit your paper!
What a wonderful event and community! Congratulations to the organisers and everyone involved!
Wanna play Quake? Checkout our world model and play here: copilot.microsoft.com/labs
#AI #XBOX
@microsoft.com @cvprconference.bsky.social @eccv.bsky.social @neuripsconf.bsky.social @icmlconf.bsky.social @iccv.bsky.social @katjahofmann.bsky.social @csprofkgd.bsky.social @marcpollefeys.bsky.social
Let’s take a look at our keynote speaker @katjahofmann.bsky.social's talk at #EWRL2025! 🎤
Title: "World and Human Action Models for Gameplay Ideation"
👉 Abstract in the comments
👉 Register here for EWRL 2025: site.pheedloop.com/event/EWRL/h...
Katja Hofmann
EWRL
Victor Fragoso
EWRL
And we're hiring! If you're excited about driving AI innovation with the potential to empower game creatives and unlock new kinds of player experiences - take a look at our opening here: jobs.careers.microsoft.com/global/en/jo... - This is a 2-year position for recent a PhD graduate or equivalent
What happens when we train generative AI models to predict everything that happens in a modern video game? In my TED AI talk I share insights from how AI can learn the physics of a game, and how this research could empower game creatives: www.ted.com/talks/katja_...
The talk gives an overview of the work my colleagues and I have recently published in Nature: "World and Human Action Models towards gameplay ideation" www.nature.com/articles/s41...
I'm at GDC! Tomorrow I'll be on stage with Haiyan Zhang and Kylan Gibbs, discussing AI research and innovation for game experiences: schedule.gdconf.com/session/ai-i...
At the 2023 Summer School, Katja Hofmann Senior Principal Research Manager at Microsoft Research, discussed the journey toward human-like AI in video games.🎥Watch her talk: youtu.be/8G-ZBPkqSCs
👉Learn more about the Summer School in 2025:
school.gameaibook.org
1/2: Empowering game creators with innovative research that could unlock groundbreaking ideas ✨ Muse - our new generative AI model done in collaboration between Xbox and Microsoft Research, is a new kind of generative AI model that’s trained on gameplay to simulate gameplay.
Katja Hofmann
Katja Hofmann
Katja Hofmann
Katja Hofmann
Summer School on AI and Games 2026
✨ The last day kicked off with an amazing talk by @katjahofmann.bsky.social
"World and Human Action Models for Gameplay Ideation" 🎮🤖
Exciting vision from the Game Intelligence team @msftresearch.bsky.social
A state-of-the-art generative artificial intelligence model of a video game is introduced to allow the support of human creative ideation, with the analysis of user study data highlighting three neces...
www.nature.com
17th March, 2025 10:50am - 11:50am - How can AI drive the next wave of dynamic and immersive game experiences? In this panel, game develo...