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by @danabra.mov
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the thing about effort being necessary for good betrayal in my personal opinion is in a brief conversation we have about over/under & i really did not expect it to be particularly timely but then baseline drift happened
11d
satah 🛸
Wrapping up our series on Apollo 13 by setting out some more branching paths of games it could be, talking about having a gulf between what you want to design & what you want to play, & betrayal being more satisfying when it's high-effort 🌕👰‍♀️
11d
Apollo 13 (1995) - 03 - Hostzone | Podcast Episode on RSS.com
Finishing our conversation about why Apollo 13 (1995) should be a game.Logo by Cris Viana. Theme song by Nicky Flowers.Check out the show on Bluesky, Patreon, and Discord.Follow satah on Bluesky &...
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This Should Be A Game!