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An enthusiast of Voices, Gaming and Animation. Concept / Item Artist for Muscle Maddie, Qrow: Wanderer of Remnant
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Hope this eventually shows up on Switch 2.
If Star Fox can go with orchestral music for the first time since Assault, then doing the same for Ocarina of Time will absolutely complete this Year essentially being Round 3 of both these games, but for an entirely new generation.
1h
1h
www.youtube.com/watch?v=86nL... Is it weird that the current discussion of guessing voices in Nintendo games kinda reminds me of this?
I joked about it before, but I honestly don't mind if this series' dub goes with an entirely new cast, knowing just how much their actors changed over the years.
The animal designs definitely make it clear that the Tutorial character is a Tanuki rather than just a racoon. He's got notably more dog-like features about him. Also, wild to me that his name is Yaru de Pon, and I never knew that from all my years playing this game.
Gotta love the callback to "Good luck" with Yaru de Pon's voice pitched down when Falco cranks up the training simulation's difficulty to max.
It's never personally been an issue for me, but I am glad that Star Fox allows you to cancel the auto-reticle or turn it off entirely, allowing for the risk/reward factor of "you can't aim, but you get more points if your charge shot connects."
It depends on what we learn about the upcoming Ocarina of Time remake, but if this game is compatible with the N64 controller the same way Star Fox is, then I can safely say they're doing this one right.
I don't think I like the very real possibility that Pokemon Company knowingly approved this. I'm a little less regretful for never getting into Pokemon Go now.