The difference between Actual Play and Tabletop Streaming matters here.
The biggest factor in whether someone buying a TTRPG will have a good time at their home table is Playtesting. And an entertainment stream with actors won't reveal a game is under-tested. Actual Play usually will.
Ghostpaw Snowmiaux
"The future of TTRPGs as an industry is small AP-First companies that grow out of shows, because they have a business moat (cost of entry) and integrated marketing." is a thing I think might be true.
Like, call it 60:40.
🍁 Levi Kornelsen
A conversation we may not be ready for:
The "Have a popular AP and kickstart your rulebook as merch and with backstage/making-of appeal and also a game" path *works,* and is, uh, not open to all, which might make it a naturally-protected site for the industry to transit to.