Calling it now, this is going on some best of lists for the year.
Absolutely lovely piece, delivered as only Wallace can.
IGN employees deserve fair pay.
I wrote about Amberspire for Start Menu! A puzzle game wrapped in a city builder, it takes a different tack to the "eco-builders" genre.
There's something unique at the heart of Amberspire that delivers a message about our expectations for growth and how a city builder *ought* to play.
@nictringali.bsky.social
@hollynielsen.bsky.social
@bithellgames.bsky.social
Congrats on bringing a cool, nuanced, beautiful game to life.
A ton of great writing this week. Thank you for featuring my piece on Battlefield 6 for @stopcar.ing! Find it here: www.stopcar.ing/a-vivisectio...
Something about Battlefield 6 always rankled me, and I think I've discovered why it feels so hollow. It all started with the drones.
@stopcar.ing gives home and hearth to my analysis.
www.stopcar.ing/a-vivisectio...
NEW ESSAY TIME
@stevenstoermer.bsky.social on Battlefield 6
"[it] demures from naming names out of a dual desire. One, to present combat as an apolitical mirror image of the real world but that is vacuum-insulated from it. Two, to depict a fantasy of player agency"
www.stopcar.ing/a-vivisectio...
New Observing Digital Space Debris is out! Today's poem is inspired by Motorslice, titled "Break Time." Yk the drill at this point: excerpt below, full thing free at the link, share if you like it, and try to have a nice Saturday:
www.patreon.com/posts/observ...
In Amberspire, the titular city atop a necropolis expands steadily, but instability is a constant companion. The game contains an irresolvable tension at its core that, at turns, entertains, frustrate...
In Amberspire, the titular city atop a necropolis expands steadily, but instability is a constant companion. The game contains an irresolvable tension at its core that, at turns, entertains, frustrates, and enlightens.
@stevenstoermer.bsky.social reviews.
Battlefield 6 has arguably saved the franchise. But at what cost?
This week: Nostalgia. And lots of other things, to be sure. But, like, a *lot* on nostalgia:
critical-distance.com/2026/05/17/m...
I wrote about The House of Hikmah! Truly lovely game that I will remember for several reasons (seriously y’all it is *gorgeous*), but chief among them is it’s the first time I played a game front to back voice acted in Arabic. My thoughts on that and the game at large in GwG:
In Amberspire, the titular city atop a necropolis expands steadily, but instability is a constant companion. The game contains an irresolvable tension at its core that, at turns, entertains, frustrate...
Who up abusing they platform for self indulgent thinkpieces
Welcome back readers. There have been some good discussions over the past week about encouraging more longform blogging as a curative to short-form and often-hostile posting-driven discourse. Allow…
Today, the IGNCG sent this letter to our President of Ziff Davis Gaming & Entertainment to demand pay that reflects the rate of inflation in our contract.
Please join us in asking @errorjustin.bsky.social, @peer-ign.bsky.social, @corradimus.bsky.social, and @yprough.bsky.social to pay us fairly.
Wallace
Critical Distance | Where’s all the good writing about games?
Ela Bambust 🏳️⚧️ (alleged transsexual)
IGN Creators Guild
New by @exalclaw.com on The House of Hikmah by @lunacystudios.bsky.social! "How often do games give me the opportunity to relate to a person speaking in Arabic? How often do games consider Arabic as part of our relatable universe?"
www.gamerswithglasses.com/reviews/the-...
There is beauty to be found in the depths of grief. Before anything else, I’ll remember The House of Hikmah as the first game I ever played that’s fully voice acted in Arabic. There’s also a powerfu...