Narrative Designer at Perfect Garbage, working on Grave Seasons| Prev: Contract Writer on Borderlands 4
*Opinions are my own and do not reflect the opinions or values of any current or past employers*
Luca šļø
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You can make a game that wins accolade after accolade. You can make genre and era defining masterpieces. You can make a poorly-received game, a massive sales hit, an okay game, a solid game, a cult classic.
Itās all the same to those in charge. And itās absolutely fucking infuriating.
A pet peeve of mine is when the suffix āpunkā is slapped onto a title for no reason. The punk is supposed to mean something! This is candlepunk. This is waterpunk. Iām gonna get you
I can't help but feel as if this is a badge of honor. It's nice to be back in Destiny, even if it's just to say goodbye for now.
This character customization is the cutest stuff ever. I sometimes just spend time making little guys. You folks are gonna love it.
Check this out if youāre curious about how we tackle writing such a narrative-heavy, genre-mashing game!
I donāt talk about basketball on here like ever but that was the greatest game Iāve ever seen
Hereās a fun interview I did about Grave Seasons at Summer Game Fest! Always a pleasure to talk about our game.
Itās all about New York baby. So glad I got to watch that with my dad, who saw them win 53 years ago. Knicks forever.
Look for me at Summer Game Fest today!
I CAN HEAR THEM CHEERING FOR THE KNICKS IN SILENT HILL