23 - He/Him 🇧🇷🏳️🌈
Brazilian PhD student and gamedev. Working on Soulchain. Made Sisyphus Is a Bug and Candle Prick!
Check out my work @ https://moraguma.itch.io/
Moraguma ⛓️ WISHLIST SOULCHAIN
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store.steampowered.com/app/3383610/...
Having fun with bubbles
#Godot #IndieDev
#PitchYaGame
Soulchain is a physics-based precision-precision platformer about using your soul as a GRAPPLING HOOK 👻
⛓️ Wrap your chain around the level
🗺️ Explore a non-linear world
⭐️ Unlock progression via movement tech
👉️ WISHLIST NOW 👈️
Little climber ⛓️
#GodotEngine #indiedev
Olha a gente!!!
store.steampowered.com/app/3383610/...
🔥 LOOKING FOR PLAYTESTERS 🔥
Soulchain ⛓️ is a metroidvania meets precision-platformer about using your soul as a grappling hook!
Wanna get early access to the demo and your name in the credits? Join our playtest right now!
🔗 Links in thread...
Brazilian e fazendo jogos com @moraguma.bsky.social e @chagasgstv.bsky.social 🎮
store.steampowered.com/app/3971000/...
store.steampowered.com/app/3383610/...
Steam is the ultimate destination for playing, discussing, and creating games.
🎙️ Alerta de episódio novo do Controles:
Semana passada falei com @moraguma.bsky.social @alphajn.bsky.social @chagasgstv.bsky.social e Luigi sobre SISYPHUS IS A BUG 🐜
Teve papo sobre besouro rola bosta, deuses gregos e metroidBRAINIAS
🎧 Ouve aqui: open.spotify.com/episode/1CK2...
#jogobr #indiebr
Use your soul as a grappling hook in this tight, non-linear, physics-based platformer. Swing through hundreds of hand-crafted challenges, explore a vast world inspired by classic metroidvanias, and…
Use your soul as a grappling hook in this tight, non-linear, physics-based platformer. Swing through hundreds of hand-crafted challenges, explore a vast world inspired by classic metroidvanias, and…
Brazilians here and we make videogames
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toso do controles voadores
Use your soul as a grappling hook in this tight, non-linear, physics-based platformer. Swing through hundreds of hand-crafted challenges, explore a vast world inspired by classic metroidvanias, and…