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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
+ new component
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Should you use this vs. VRCLV's new native Area Lights? Depends. LTCGI still gives you specular and higher-quality baked light on static objects, but only per-voxel on avatars (native is per-pixel there). It works with your existing setup though, plug-and-play. More on ltcgi.dev/Advanced/VRC....
ltcgi.dev
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