Senior Graphics Engineer @ LunarG, musician, deeply in love with science, arts and literature.
Antonio Caggiano
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My PR for a Vulkan Ray Tracing pipeline has been merged into Godot! I’m grateful to everyone in the community who took the time to review.
github.com/godotengine/...
Want to know more? I'll be talking about that at Vulkanised 2026 in San Diego on Tuesday, Feb 10, 2026!
vulkan.org/events/vulka...
Antonio Caggiano
The recording of my Vulkanised 2026 talk is now live 🎥
In this talk, I walk through the journey of bringing a Vulkan RT pipeline into Godot.
www.youtube.com/watch?v=HddS...
Thanks to LunarG for the opportunity and to the @godotengine.org community for the reviews and feedback.
New smooth clouds timelapse from the ground 🥰
#indiedev #gamedev #indiegames #screenshotsaturday
For anyone who couldn't make it to GodotCon, the recording of my talk "Integrating Vulkan Ray Tracing in Godot" is now up on YouTube!
#Godot #Vulkan #RayTracing
I’m looking forward to speaking at GodotCon in Amsterdam this Friday.
I’ll be giving “Integrating Vulkan Ray Tracing in Godot” again — same presented at Vulkanised, but for a Godot-focused audience.
If you’ll be there, come say hi.
conference.godotengine.org/2026/
#Godot #Vulkan #RayTracing
It took me 1 month to make this video.
It's 43 minutes and it's jam packed with cool information about how I make PS1 games and how I made Yume Nikki PS.
www.youtube.com/watch?v=dsA2...
#gamedev #indiedev #psx #ps1 #yumenikki
New blog post! In "Billions of triangles in minutes" we'll walk through hierarchical cluster level of detail generation of, well, billions of triangles in minutes. Reposts welcome!
zeux.io/2025/09/30/b...
Antonio Caggiano
Antonio Caggiano
If you wanna know if #Vulkan @vulkan.org is the right graphics api for hobby developers (tl;dr: yes), you might find an answer in my #Vulkanised 2026 talk: www.youtube.com/watch?v=Eshk...
couple days late but, happy 1 month birthday block game! what a difference a month of development makes
#EniBlockGame #GameDev #ProcGen #PixelArt 🎮
The 2026 Global Game Jam #GGJ26 was last weekend, so let's take a look at their historical data for engine usage.
📈 @godotengine.org is having a good run!
#Godot is now firmly established as the #2 engine in game jams (correlated by #GMTKJam data), rapidly closing the gap with #Unity.