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Accessibility specialist, helping studios avoid excluding disabled players. DMs are open, if you prefer email [email protected]
Ian Hamilton









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We want our games to be inclusive and welcoming to all players, which is why we’ve implemented several accessibility features into our indie game, The Darkest Files. Are we missing an important feature? Let us know! 🧑 #indiedev #indiegame #accessibility
Tickets (and agenda πŸ‘€) for the Game Accessibility Gathering 2026 are live now! 🎟️ www.eventbrite.com/e/game-acces...
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Sponsor shoutouts πŸ’œ We're thrilled that Scopely has provided travel funds for our speakers this year, helping them attend in-person and upholding our goals of supporting our speakers and in-person networking. Read more about Scopely's work on player inclusion: www.scopely.com/en/news/buil...
Sponsor Shoutouts πŸ’œ Next up, PlaytestCloud. Involving players with lived experience of disability is key to making games that are as accessible as possible, as without their insights you are left guessing what works for them. Find out more at www.playtestcloud.com/accessibility
Last but not least, huge thank you to Unity πŸ’œ Unity provides us with an incredible space to host the event, and the work they do to help developers build accessibility into their games is impressive. Bianca's talk from GAConf explains some of their features: www.youtube.com/watch?v=vY4_...
This week we're taking time to thank our sponsors! πŸ’œ First up, PlayStation, who continue to make accessibility a priority in their games, studios and hardware. We're constantly impressed and inspired by the work they do to include more players - learn more here: www.playstation.com/en-us/access...
An independent gaming accessibility micro conference.
www.eventbrite.com
Game Accessibility Gathering 2026
That's awesome! Let's stay in touch and let me know if I can help. In case it's useful; this is the last talk I gave on the subject: www.gdcvault.com/play/1034352...
Have a blind accessibility gaming project you keep meaning to go back to? Already working on one and want to share progress? Want a reason to start one? Join this laid back "share your progress" jam, by Games for Blind Gamers! itch.io/jam/making-g... #GamesForBlindGamers #GameDev
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The Darkest Files πŸ•΅οΈβ€β™€οΈ
Game A11y Gathering
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Thanks, @becaecosystem.bsky.social and @ianhamilton.bsky.social. It was so wonderful to speak at GAConf. I am glad you liked it. Aging players are the future of games, so we need game designers that are mindful of their needs.
GAConf By The Sea! In-person social mixer alongside #DevelopConf, 15th July 6pm-8pm, in collaboration with @ga11ygathering.bsky.social. If you think accessibility for disabled players is cool and want to hang out with others who do too, tickets are now on sale! www.eventbrite.com/e/gaconf-by-...
itch.io
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A game jam from 2026-07-01 to 2026-08-01 hosted by Ericbomb, shiftBacktick & Patricia. Welcome! The community of Games For Blind gamers invites all developers to work on their accessible video game…
Making Games Accessible
Game A11y Gathering
Game A11y Gathering
Game A11y Gathering
Game A11y Gathering
Ericbomb
Bob De Schutter
Bob De Schutter
The Game Accessibility Conference
Video games are now a significant part of life for those aged 50 years and older, with over 50-million players. For some, it's an ongoing passion from the days of Sega, Nintendo and Atari. Others have...
Age-Friendly Design for the 50+ Gamer
www.gdcvault.com