//
sign in
Post
by @danabra.mov
PostEmbed
by @danabra.mov
Record
by @jimpick.com
Record
by @atsui.org
+ new component
Post
Optimal play in ‘Guess Who?’ #openaccess in The Mathematical Gazette Suggests using questions with an embedded paradox to produce three responses from your opponent - yes, no, or argh paradox head explodes - allowing you to narrow down the suspects more quickly. www.tandfonline.com/doi/full/10....
18d
We prove an optimal strategy for the children's game Guess Who? assuming the official rules are in use and that both players ask ‘classical’ questions with bipartite responses. Applying a technique...
www.tandfonline.com
Optimal play in ‘Guess Who?’
Peter Rowlett